For those “fans” of Story Grammar Marker®, Braidy®, ThemeMaker™ and Talk to Write, Write to Learn™ who may not be interested in the Autism Collection books and activities, you now have the opportunity to incorporate these NEW games and activities into your classroom and therapy.
The Game Set includes:
Product Item No. 04 100
This is a Special Collection of Selected MindWing Materials (An OVER $1200 value!). This is the perfect collection for those who are in private practice, a clinical setting or in a school-based position dealing with varying ages and abilities, and wish to have a selection of materials from each of our kits without having to purchase each kit separately.
This collection does not includes the following products that serve specific populations: SGM® Spanish Maps (Story Grammar Marker® translated into Spanish), Holding Stories in the Palm of Your Hand (for DHH/ASL), and The Essential SGM® (for colleges and university programs). These products may be ordered separately if needed. It also does not include the SGM® iPad App, which must be purchased in the iPAD APP STORE.
Product No. 03 010 (Caucasian Doll) or 03 011 (Ethnic Doll)
MindWing’s Autism Collection for Social Communication includes three books. Click the titles below to look inside each book.
...and also includes hands-on tools and activities that focus on Story-Based (narrative) Intervention for children with social learning challenges. The “narrative” is the human mode of thought and is an integral part of social communication; how we share our ideas, plans, dreams, memories & beliefs in social interaction in school and in life. Using Story Grammar Marker® methodology, this Collection helps children:
The Autism Collection for Social Communication is appropriate for 1st grade–middle school for those children with Language Learning Disorders, Autism Spectrum Disorders and Social Learning Challenges in therapy, classroom and/or clinical settings. This series relates how to use Story Grammar Marker® methodology to help children develop social communication with the goal of facilitating relationships at school, during academic activities, and at home. Specially designed materials are included for developing the understanding of narrative structure, Critical Thinking Triangle®, and pragmatics.
“...MindWing Concepts’ Autism Collection, contains a multitude of sequenced, concrete lessons that illuminate how to help our students learn to think critically while decoding, reading or participating in a social interaction. These same tools are then demonstrated to encourage more accurate narrative language for use in conversation and written expression. These products serve not only to teach the student, but also enhance the teacher and/or parent’s understanding of this deeper process of Social Thinking so the lessons can continue in “real time,” outside the pages of these books. I find the simplicity of Maryellen Rooney Moreau’s work – teaching abstract concepts using concrete ideas and methods – simply inspirational!” Michelle Garcia Winner, M.A., CCC-SLP, www.socialthinking.com
Item No. 04 000
The intention of the SGM® App is to help children think, communicate and learn. Since 1991, millions of children worldwide have benefited from using the colorful, patented icons of the Story Grammar Marker® (SGM®), a research-based tool for helping children with telling and retelling stories, comprehension, writing, reading comprehension and social communication. Now, the SGM® has come to life in the form of an App with exciting animation and engaging features that allow kids to see, listen, touch, move and interact with the icons to tell create a story!
Teachers, speech language pathologists, reading specialists, literacy coaches and parents can use this App with kids to help them “Become a Star Reporter” and create & tell their story or re-tell something they have read, seen or experienced. This app will help children to organize their thoughts for expressing or writing. It can help them with critical thinking and problem solving skills as well as to make connections among texts, themselves and the world around them.
The icons in this App are designed to “free up” working memory by giving kids a visual representation of the parts of a story that they can see, touch and move! They can type, draw, import images or import pictures from the camera roll to create a unique story or to retell a story from a book, show or movie. After creating each story, they can use the SGM® to assist them in telling their story and recording it. They can then become the SGM® Star Reporter and hear themselves telling their story! Each story can be saved and/or emailed to parents/teachers/specialists to monitor progress.
The Story Grammar Marker® can be used to support Common Core State Standards. This app is fun and engaging — and the methodology is research-based! Enjoy!