In July’s entry for 2021’s Summer Study Series, we’ll be looking at the critical overlap between narrative and expository language and our students’ access to the academic curriculum.
Meaux and Norris (2018) tackle this topic in a tutorial for Language, Speech and Hearing Services in Schools entitled “Curriculum-Based Language Interventions: What, Who, Why, Where, and How?” I have always appreciated ASHA publications’ “tutorial” articles, as I have found them to provide the most functional and practical information to be useful in interventions. The other “functional” consideration in this article is that it includes a focus on curriculum which has always seemed natural to me. There is so much inherent language in school curricula and, from a linguistic perspective, this potential gap in comprehension and expression is why students receive our services.
To that point, Meaux and Norris begin with a quote from Judy Montgomery (who has collaborated with MindWing on literature-based language teaching units in the East Meets West volumes): “Language is a pervasive part of each life, and SLPs can serve as the glue that unites the child with his or her environment.” The article goes on to outline:
Interestingly, from a tech perspective, the authors also provide a great example of how visual tools provided by PowerPoint (see also Google Slides) can be used to present narrative and syntactic content, with some tie-ins to the evidence-based practice of shape coding for syntax.
I hope you will check out the article for more details and a practical look at this angle on intervention. The authors, as many do, place a focus on English Language Arts, but I always like to remind people that the same language structures are present in content areas such as science and social studies.
For examples of engaging contextual tools to explore, check out some free TinyBop activities provided on the FunBrain website. Each of these are largely wordless but contain tons of inherent language needed to explain the lists, sequences, and cause and effect related to each activity, as well as guides for use.
iCivics provides a continued wonderful resource of educational games related to civics, which after all is a formalized version of Social Thinking®, with its connection to understanding others’ thoughts, wants, and needs, group planning and problem solving. The games on iCivics contain narrative content for guiding students’ thinking, as well as expository aspects.