January 24, 2025 3 min read
Lately, I’ve been coming back to an oldie-but-goodie resource, Scribblenauts (“Remix” version available for iPad or iPhone for $.99 with tons of content, other options explored below). Scribblenauts is a puzzle game where players can type in upwards of 20,000 nouns, even with adjective modifiers, to bring in objects that help solve stated problems within the scene. As such, it provides an open-ended “sandbox” with a range of stories solvable with actions and elaborated noun phrases. I like to think of Scribblenauts as a series of mini-lessons, one of those 5-10-minute “rewards” for students that are actually language therapy activities.
Scribblenauts Remix comes with 17 “Worlds,” each with 10 levels (yes, that’s potentially 170 lessons). It’s a video game for non-gamers, perfect for use with our youngsters because most (not all) don’t have any required pace of response. This allows you plenty of time to step in to scaffold without interrupting the game.
Let’s analyze the first 5 levels for language opportunities! Note that you need not go into any scene blind—as in most games, the levels are documented here.
Level 1-1: Cut down the tree: The forest scene is ripe for description with the Setting icon of Story Grammar Marker®, along with Kick-Off/Action or simply Action.
Level 1-2: Give two of them what they need in their hands: Community helpers lead you to Character, Setting, Action, and scaffolding of an object.
Level 1-3: Prepare the schoolhouse for a new year: Perfect for a Setting description activity!
Level 1-4: Pit stop! Give the car replacement parts to get it back on track! Take a detour to discuss car racing settings, and the category of car parts. You’re on the road to problem-solution.
Level 1-5: Kick Off the Beach Party! Scaffold adding a list of items that go with the Setting/Situation of a beach party (lots of things would work: food, music, sports equipment).
As you proceed, you’ll see so many options for language-enhancing interactions.
You can also get a taste of Scribblenauts on the web, or via the Steam game browser. Have fun and solve some problems! Keep in mind that you will never need to fly blind—look up a “walkthrough” for any level (of any game, for that matter).
On a related note, if you haven’t yet watched Erik Raj’s wonderful presentation on using video games in therapy, you can do so for free until January 31 via the SLP Summit.
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